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AI Insights · Timothy · October 2022

Top 5 Business Games in Sweden: Q3 2022 Performance

Explore the performance of the top 5 business games in Sweden for Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Business Games in Sweden: Q3 2022 Performance

The third quarter of 2022 saw varying performances among the top 5 business games on a unified platform in Sweden. Here's a detailed look at their trends in downloads, revenue, and active users.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced fluctuations in its weekly revenue, starting at around $7K at the end of June and dipping to $4.2K by late August. However, revenue rebounded to approximately $6.3K by the end of September. Weekly downloads peaked at 3.9K in mid-July but saw a decline to around 2.4K by the end of September. Active users mirrored this trend, with an initial rise to 7.7K in mid-July before stabilizing at around 6K by the end of the quarter.

Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited showed significant growth in weekly revenue, starting from negligible amounts in early July and peaking at approximately $13K in mid-August before tapering off to around $3K by the end of September. Downloads surged to 9.5K in mid-August and then declined to below 1K by the end of the quarter. Active users also saw a peak of over 10K in mid-August, gradually decreasing to around 4K by the end of September.

Grand Hotel Mania: Management from MY.GAMES B.V. had steady weekly revenue, hovering around $2K throughout the quarter, with minor fluctuations. Downloads started at 173 in late June, rising to 449 by early August, and then declined to below 100 by the end of September. Active users remained relatively stable, starting at 3.1K in late June and ending at around 2.5K by late September.

Hotel Frenzy: Design Makeover by TECHVISION PTE. LTD. maintained consistent weekly revenue, averaging around $1K to $1.5K, peaking at approximately $1.5K in late August. Downloads were highest in early July at 1K but dropped sharply to just 61 by the end of September. Active users followed a similar trend, starting at 1.7K in late June and declining to 754 by the end of the quarter.

The Office: Somehow We Manage from Eastside Games had modest weekly revenue, peaking at $783 in late July and gradually decreasing to $429 by the end of September. Downloads were low throughout the quarter, peaking at 499 in early August, and dropping to single digits by the end of September. Active users started at 769 in late June and steadily declined to 273 by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022